SKILL CHALLENGES · 0/3 MEDALSPush the runReach another 50% of this level
Choose a challenge before playing, or start one during your run.
LEARN THE RHYTHM. EARN THE CLEAR.
SOREN’S WORLDDASH↗
LVL 10 XP · 500 to next rank
LEVEL 01Sunrise SprintATTEMPT1SHARDS0GOLD COINS● ● ● PERSONAL BEST0%
Easy · spike rhythms, pillars, and hanging islands
BREAK THE LIMIT.
Easy · spike rhythms, pillars, and hanging islands. Tap to jump, then tap again in the air to double-jump. Time each takeoff carefully. Amber decks crumble after landing. In flight, hold to rise and release to descend.
Space / tap to jump. Tap again in the air for a double jump.
YOUR ROUTE · Sunrise Sprint · EASY · ~2.5 MIN
01Spike rhythm
02Solid pillars
03Hanging islands
04Spike rhythm
05Triple-spike timing
06Flight passage
07Drop steps
08Solid pillars
09Edge-jump chasm
10Hanging islands
11Triple-spike timing
12Flight passage
13Spike rhythm
14Solid pillars
15Hanging islands
16Flight passage
17Solid pillars
18Triple-spike timing
THE FINISH LINE
18 districts left to master.
Clear every main district, ending with Monster Dash. Practice any difficult section, then land a full run. Your clears stay saved on this browser.
9 FORMS · 27 ORIGINAL SKINS
A whole new way to Dash.
Cube, ship, ball, UFO, wave, robot, spider, swing, and a free-moving jetpack. Learn each form, collect silver trial coins, then beat the nine-portal gauntlet.
One free chest every 24 hours after claiming. Claim within 24 hours of it becoming ready to keep your streak. Your seventh consecutive claim is legendary: 3 new skins and 5,000–10,000 coins. Daily chests contain 1 new skin and 500–1,500 coins. When the chest collection is complete, each duplicate slot adds 750 coins. Phantom Racer is earned separately. No paid chests.
Each campaign level has three gold S-coins. Collect them and finish in normal mode to save them; practice cannot bank coins. Separately, find gold keys in levels 2, 5, and 9. Land on the marked ledges to reveal a secret level. Keys count in normal mode. Two secret doors can also be discovered by skipping through songs in the Music app.
↑ DOUBLE JUMP Tap to jump, then tap again in the air for a double jump. Landing recharges both jumps. Save your second jump for longer gaps or a late landing.
✈ FLIGHT PORTALS Blue portals turn you into a ship: hold Space or touch to rise, release to descend. Green portals restore jumping.
▰ PLATFORMS Land on bright tops. Solid pillars block your sides; hanging ledges leave space underneath. Amber decks crumble—jump again quickly. Low roofs demand a late takeoff.
↟ BOUNCE PADS Gold pads launch you automatically.
↕ GRAVITY GATES Violet gates flip the floor and ceiling.
» PHASE DASH Jump over cyan gates or dash through them with X / Shift. Dash does not protect against spikes or saws.
Achievements 0 / 10
Six-level advancement path
Soren’s World Dash
0 / 10 unlocked
ⅠEasy0 / 2
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First FlightClear your first campaign level.
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Pocketful of LightCollect 25 personal-best shards across levels.
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ⅡMedium0 / 2
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Finding Your FeetClear three campaign levels.
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Off the MapFind a secret key in normal mode.
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ⅢHard0 / 2
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Gravity Is a SuggestionClear six campaign levels.
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Behind the DoorClear a secret level.
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★Legendary0 / 2
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Signal UnbrokenClear nine campaign levels.
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Keeper of SecretsFind all three hidden keys.
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☠Impossible0 / 1
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Beyond the HorizonClear all twelve campaign levels.
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</>Developer0 / 1
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World ConquerorClear every campaign and secret level.
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Dash leaderboard Top 50
300 points per clear · 10 per personal-best shard · 150 per secret key. Ties sort by nickname.
Normal runs save online for signed-in players with parent approval. Practice never counts.